![]() I have a monster_human_grunt off in a hidden room. I'm trying to teleport a grunt in vanilla HL and am having some issues. this page give lots of details of the file loading order for goldsource, but it doesn't describe how to "turn on" a localized folder for a mod: Or, does anyone have an example of a mod that has supported multiple languages? Is how do you get the game to launch and actually use the localized language files? Is there a launch command to set the language? ![]() Half-life/moddirectory_languagename/resource/gameui_languagename.txt What I don't understand is once you add some files into a folder like: Half-life/moddirectory_russian/ (contains localized russian files, all with filename_russian)Įx: half-life/moddirectory_russian/resource/gameui_russian.txt Half-life/moddirectory/ (normal mod directory) Testing the steam install differnt languages of HL 1, I can see that the directory structure is something like this: ![]() Hello, does anyone know how to set up support for different languages in a goldsource mod? ![]()
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